What’s new in Version 1.8
VERSION 1.8.4 PUBLISHED on 14 of May 2015
NEW FEATURES
+IFC Support improved
+ctrl-f10 starts capturing from current animation frame
+different animation frames can use different logos
+reorganization in GI panel, new “Multipliers”
+added Panorama/Coverage/Truncate top+bottom
+updated to work with new pathtracing modes, compatibility for old projects
+new pathtracing checkboxes added to rlproj, undo, anim system
+Polish Language added
+pathtracing is responsive (it does not freeze everything until frame finishes rendering)
+pathtracing is enabled by checkbox, not by selecting it from drop-down list
+esc in Oculus mode unchecks stereo (in addition to leaving fullscreen)
+faster RL startup (delayed load of matlib textures)
+videos are synchronized with animations. also during capture
+Animation / Video offset (controls the beggining of playback)
+contours and multipliers saved to rlproj, added to undo system, can be animated
+pathtracer supports panorama, selection, lens flare, fps, some stereo modes
+in oculus mode, mouse rotates camera even without pressing buttons (but only within oculus window, it has no effect whem moved outside)
GENERAL IMPROVEMENTS
+SSGI added to undo system, can be animated
+skp import does not open console (DOS consoled invisible)
+updated assimp integration
+finished work on GI / Multipliers, all of them should work equally in pathtracer, fireball, lightmaps
+clicking objects in viewport works also in panorama, some stereo modes
+”fire+path” technique added, automatically switches from “fireball” to “pathtracer” after 0.2s of inactivity
+”Saving…”, “Baking…”, “Unwrapping…”, “Rendering…” etc shows up also when tooltips are disabled
+updated OSX port
+changed link in Help/Store
+faster fireball build
+baking with the same settings might be bit slower, but quality is higher
BUG FIXES
+fixed: pathtraced clouds (looked like white rectangles)
+fixed: pathtraced objects with negative scale (were dark)
+fixed: cylinder
+fixed: pathtracing of 100% transparent parts in alpha maps
+fixed: “Transparency / 1-bit / threshold” did not work as documented
+fixed: saving rlproj was breaking c@pture
+fixed: “Recording…” was not centered
+fixed: ghost arrows were displayed when looking in opposite direction
+fixed: baking interior scenes created bright spots on the floor
+bugfixing assimp-cinema4d-ifc and integrating it to Windows RL