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 Does RenderLights use precalculated “baked” global lighting?

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Does RenderLights use precalculated “baked” global lighting? Empty
PostSubject: Does RenderLights use precalculated “baked” global lighting?   Does RenderLights use precalculated “baked” global lighting? EmptyThu May 14, 2015 6:05 pm

- It is possible to use baked lighting in RenderLights. However, the default setting is automatic real time global illumination, which calculates the lighting on the fly.
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Does RenderLights use precalculated “baked” global lighting?
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