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 Developers Log

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Posts : 34
Join date : 2015-05-14
Location : Helsinki Finland

PostSubject: Developers Log   Thu May 14, 2015 6:34 pm

Here you can find the latest improvements, bug fixes and innovations.

We are 100% committed to the development and utilization of new ideas, with your help we will be able to

keep improving RENDERLights to the maximum of our capabilities.

RENDERLights Log has been kept and made available, starting from the September the 15th,

this will mark the day when we made RENDERLights public.
Version 1.3.62 published 1st Mar 2011

help screen updated, new shortcuts added. Press H to see the help screen
Settings/Default workspace menu option to recover workspace layout
fixed: ‘e’ did not work Cicle trough skyboxes is working properly
fixed: skybox error in pack’n'share
fixed .dxf
pack’n'share supports textures on network and other disks (temporarily logs texture paths)
messages are logged to both log file and log window
data\default.prefs is loaded when user preferences don’t exist yet
panel captions can be translated (patched wxWidgets)
removed statusbar
tooltips in menu
menu changes

RLprecalc->GI precalculated

RLrealtime->GI realtime
image overlay can be video
deletes all but last 10 log files
console hidden when importing .kmz
pack’n'share packs lightmaps when enabled
pack’n'share packs LDMs when enabled
tooltips in properties
smoother start, panels show up initialized
lightmaps are stored in subdirectory

changing lang: Preferences/Language, offers automatic RL restart
dark color scheme
sketchup version and new sketchup splash image
skybox cycling includes custom skybox
smaller animation icons
fixed fbx import from Revit
menu changes

Global Illumination/Build submenu, better help texts


Explorer->Explorer Tree

Preferences moved below Animation

LDM moved below Constant

version is red
Scene properties/Camera/FOV moved to the left
water precision improved in large scenes

Version 1.3.56 published 12th Jan 2011

hidden fps and red border when capturing sshot
hidden icons when playing animation
Build FB -> Build GI
Render extras/Image overlay/Opacity
pack’n'share shows log
pack’n'share hides console
pack’n'share is 2x faster
data\default.rlproj,rr3 added
changing cubemap resolution is much faster
fixed: “Transparency / in alpha” was ignored
fixed: skybox sometimes loaded incorrectly
faces with flipped front/back are automatically corrected
fixed: .skp transparency
fixed: .skp smoothing
fixed: .skp units
fixed: .kmz import
sketchup license support
.skp import
fixed: assert after right click in Explorer
fixed: .fbx with non-ascii character in path failed to open
screenshot border is thick
fixed import of .kmz if path contains space
screenshot border is red
screenshot border is off by default
anim capture captures logo
anim capture captures image overlay
anim capture doesn’t captures sshot border lines
anim capture doesn’t captures icons
User preferences / Screenshots / Enhanced / Show border (shows what will be in screenshot)
helpers: moved little bit more to not overlap with menu
fixed: wrong .skp units

Version 1.3.49 published 21st Dec 2010

newly created lights don’t inherit properties from sun and flashlight
fixed: RGB shadows
fixed: Decimal symbol had to be . (some countries have ,)
fixed: .fbx crashes, wrong positions
fixed: tiled flash light
menu: selected is red
menu: submenu is aligned
menu: Help / ver. RL 1.3.47
helpers: version
helpers: moved to not overlap with menu
log name changed to Documents/RENDERLights/log.2010-12-18.19-05-43.txt
RGB blending and RGB shadows, more realistic colored glass and other thin semi-translucent materials
Scene properties / Render materials / Transparency (enhanced)
Scene properties / GI quality / Shadow transparency (added)
.skp import
better .fbx import
shadowmap resolution is saved

Version 1.3.46 published 25th Nov 2010

Scene properties / Render extras / Image overlay
menu items have help in statusbar
“Tone mapping by sun” changed to “Target screen intensity / By Sun”, saved to project, change is smooth
new light inherits parameters from previously selected light
doesn’t save User preferences Force up, Force units
RLViewer always starts in fullscreen
fixed: text in statusbar was cropped to 127 characters
fixed: missing files(e.g. black environment) when published exe was run in 64bit windows
live video capture, type c@pture instead of usual filename
lens flare is less jumpy
fixed: some vertices getting darker under some view angles


+published exe contains both 32bit and 64bit code, automatically picks better one
+xref reload (in context menu)
+xrefs in explorer without path
+xrefs in explored with “[hidden]“
+switching between 4 vignette images
+new lensflares
+fullscreen is saved to and restored from user preferences
+smaller ‘About’
+fixed: log window caption
+fixed: toggling fullscreen by joystick
+Scene properties / GI quality / Lightmap baking / Smoothing, Wrapping
+lightmap baking can work with much smaller unwrap gutter/lightmap resolution
+doubleclicking sky toggles fullscreen


+better .fbx import (but still does not import texcoords)
+About dialog replaced by image
+new keyframe icon
+Duration renamed to Transition
+fixed: indirect illumination did not change after disabling light
+diagnostic messages while loading sky (added temporarily)


+.fbx import (not yet fully tested)
+”Save as” generates .rr3 filename to match .rlproj filename
+f9 nonenhanced screenshot
+f8 enhanced screenshot
+default location is Helsinki
+new settings in project (xref axes etc)
+”User preferences/Import/Units” replaces and extends “Units” dialog
+”User preferences/Import/Up axis” added
+”Scene properties/GI quality/Transparency video realtime GI” extended
+improved cubemap reflections
+Sun azimuth shifted by 180 degrees (fixes sundial)
+property descriptions changed from tooltips to statusbar (also not perfect, both need fix in wx)


+trial watermark less visible in dark parts
+sshot path is reset each time RL starts
+”User” renamed to “Preferences”
+measuring has 3 decimal digits
+Lights/Sunlight moved from Environment/Sun
+Light/Flashlight added
+Quake3 *.pk3
+Nendo *.ndo
+Blender *.blend (experimental)
+lensflare moves out of center if sun is partially occluded


+measuring displayed in 3d viewport, window removed
+measuring options in scene properties: enabled, imperial units
+measuring state saved with project
+measuring bigger endpoints
+trial version watermark
+edu version text at the bottom
+cursor in fullscreen shows up when mouse moves, disappears after 2s
+skymaps preloaded to make first ‘e’ faster
+user settings saved to Documents/RENDERLights
+user settings not saved by RLViewer
+User preferences, new panel with screenshot settings, saved per-user
+lensflare calculates partial occlusion (was 0% or 100% before)
+better click detection (improves measuring in RL)
+thicker crosshair


+logo with configurable filename, coordinates, size
+xref binding
+xref delete in context menu
+f10=capture animation
+”Recording…” is red, bigger
+faster response to ‘e’, skyboxes are cached
+environment accepts panorama textures (equirectangular)
+environment accepts video (realtime GI works)
+new options in Scene properties / GI quality
+updated lens flares


+trial+edu versions
+updated lic system
+displays “NOT FOR COMERCIAL USE”, is recorded
+displays logo
+trial/edu saved to rlproj, RLViewer reads it
+original rl_logo.png must be present, otherwise RL stops
+displays “Recording…” while recording, is not recorded
+vignette is recorded
+fps is not recorded


+capture animation frames to sequence of jpgs
+hide/unhide xref
+ignores dirlights from xrefs
+changed secondary lic server
+fireballs are in temp (->fewer rebuilds), not packed to exe
+fixed: animation replay with changed aspect
+fixed: skybox was not found
+10x higher fps with 25k objects and transparency enabled
+new settings in Scene properties / GI quality
+fixed: default “Shadomaps” in light properties was sometimes too high


+wheel in orthoview changes orthosize (was moving camera)
+no cursor in fullscreen
+flashlight moves 2x faster
+fixed: packed exe asked “overwrite rl_flashlight?”
+fixed: skybox was not found
+text edits: Specular changed to Specular reflection
+more detailed shadows in huge scenes
+no flashlight icon
+wheel movement is 3x slower
+fixed: shadows were not updated after transparency change


+RLViewer logs to AppData/Local/RL.log rather than to log window
+unit conversions for xrefed scenes (units of individual scenes saved to rlproj)
+sun is enabled/disabled rather than added/removed,
sun and flashlight are saved to rlproj even when disabled
+flashlight has (cropped) texture attached, FOV 2x smaller, intensity 0.3, radius 50, exponent 1
+flashlight is attached 0.5m below camera
+flashlight tracks camera with delay
+Animation menu
+names in GI menu changed to RLprecalc, RLrealtime
+.kmz supports files with nondefault model names
+screenshots saved without menu
+fixed: wrong aspect after changing window aspect and restoring camera
+unit conversions for imported scenes
+Lights have “Enabled” property
+icons of disabled lights are dark
+sun shadows enhanced (smooth transitions between levels)
+alt-f enables/disables flashlight rather than adding/removing it
+fixed: sun illumination was wrong, is bit brighter now


+’e’ cycles skyboxes with 3sec transition
+preferences stored in AppData/RenderLights rather than AppData/Lightsprint
+ctrl-f5 saves into current keyframe
+f5 changed to insert after current keyframe
+f6 changed to insert at the end of animation
+wheel functions changed to: wheel moves forward/backward, ctrl-wheel changes FOV/orthosize
+changing skybox creates 3sec transition
+alt-f flashlight
+context menu in Scene tree / Lights
+preferences are versioned (saved layout is lost now, will be lost each time new panel is added)

[Last edited Apr 04, 2011]
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